﻿using System;
using System.Collections.Generic;
using System.Text;

namespace SYSoft.Model.ViewModels.DeviceManage.HomePage
{
    public class TopRealData
    {
        public float Air_Press1 { get; set; }
        public float Air_Temp1 { get; set; }
        public bool Air_Status1 { get; set; }
        public float Air_Press2 { get; set; }
        public float Air_Temp2 { get; set; }
        public bool Air_Status2 { get; set; }


        public float Gao_VoltageA { get; set; }
        public float Gao_VoltageB { get; set; }
        public float Gao_VoltageC { get; set; }
        public float Gao_CurrentA { get; set; }
        public float Gao_CurrentB { get; set; }
        public float Gao_CurrentC { get; set; }
        public float Gao_TempA { get; set; }
        public float Gao_TempB { get; set; }
        public float Gao_TempC { get; set; }
        public bool Gao_StatusA { get; set; }
        public bool Gao_StatusB { get; set; }
        public bool Gao_StatusC { get; set; }

        public float Hun_ActruellyUsed { get; set; }
        public float Hun_ARPress { get; set; }
        public float Hun_CO2Press { get; set; }
        public float Hun_PeiBiPecent { get; set; }
        public float Hun_OutPress { get; set; }
        /// <summary>
        /// AR余量
        /// </summary>
        public float Hun_AR_Custom { get; set; }
        /// <summary>
        /// CO2余量
        /// </summary>
        public float Hun_CO2_Custom { get; set; }

        public float Tian_Press { get; set; }
        public float Tian_Custom { get; set; }

        public bool Hun_Status1 { get; set; }
        public bool Hun_Status2 { get; set; }
        public bool Hun_Status3 { get; set; }
    }
}
